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Carrot

Introducing: Patrick Tejada

By Studio, Team 3 Comments

Welcome back to our get-together TCG! Today, it’s my turn say Hello. Thanks to the merciful imagery on my card (thank you, Chantal!), you won’t be able to tell that I’m the eldest Carrot. But since I’m working as a developer for only 3,5 years, I consider myself the youngest team member, in terms of work-years. For more trivia I invite you to follow the lines below. Read More

Introducing: Patrick Wachowiak

By Studio, Team One Comment

Hello everyone! The waiting comes to an end, today we introduce Patrick W., Über-Carrot, Conqueror of the Andes and conjurer of heavy metal demons. This card is a real treat for your deck, since it greatly increases mobility on rough terrain and spices  everything up with a special blend of madness. As always, please find a more extended self-reflection below.
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Introducing: Paul Lawitzki

By Studio, Team No Comments

Dear Readers, it is time for another introduction of a Chasing Carrots team-member. Please meet Paul, our trusted and talented freelancer, who has been working with us for quite a while now, to bring Pressure Overdrive to life. Be sure to collect this card and memorize his stats – Paul is a great move to play out into the game! As before, we gathered some first-hand details in a short interview. And should you want to know even more about how Paul ticks, be sure to stop by at his website.
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Pour me another shot, Danny!

By Art, Random No Comments

Improving one’s skills through practice is important, and there are several valid ways to do so. Our 3D-artist Daniel chose a quite tasty approach. With the warm season approaching, he created a cocktail he would love to serve to people, if he was a bartender. So lean back, relax and have a cooled glass of “AcidFizz’86”. Its main ingredients? Fresh fruits, 3D Studio Max, V-Ray and around 35 hours of spare time. With this level of detail, you can almost taste it on your tongue, right?

 

 

 

 

 

 

Click to enlarge: from rough draft to the rendered result. Cheers!

 

Goodbye Christopher! Hello Benno!

By Studio, Team No Comments

After six months of being a highly skilled support for our code devision, Christopher’s internship finally is over and he’s heading back to Flensburg to focus on his Bachlor-Thesis. It’s been a great time and we wish Christopher all the best – not only for his studies, but also for his wedding!

As sad it is to say goodbye to Christopher, we are happy to welcome his successor, Benno! He will help us get Pressure Overdrive out into the world, soon, and then return with us to Heart Of Scrap. So, a big Welcome from all of us. We’re looking to have a really orange time with you! 😉
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And once again, the world jammed – GGJ 2017

By Event, Jam, Studio No Comments

Hey everyone, we’re back! Global Game Jam 2017 in Stuttgart has been a fantastic weekend, with almost 70 jammers creating 14 games. Be sure to check out the projects. In case you are particularly interested in what the Carrots have done, you can play our games online. Have fun!


Pukey Boat

Ace Of Waves

Btw, for those who want to get some impressions how the jammers spent their time, have a look…

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Freespawn-2

By Pressure, Random No Comments

After a shy start, Freespawn is back with another three games that caught my attention. This time I only focused on itch.io, since there’s so much good stuff to find. But for the next issue, I’m going to go for other sources. By the way, if you have a free game to contribute, self-made or stumbled-across, drop me a line.

 

SURF SHOGUN

wuhg3h

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Freespawn-1

By Games, Random No Comments

As of late, I’ve discovered a special interest in free games. Not ‘free to play’, but free as in ‘created just for the sake of it’. I think such games have a different quality to them. Like a footprint. No external motivation, other than the itch to experiment, to share a thought, or for the mere fun of it. Another thing is: most of free games are rather short. You can easily enjoy them in one session, which is good for people like me. My attention span and/or time management tends to be jumpy.

There are a lot of great free games out there, and I’m just about to start digging deeper. Since I’d like to share what I find, feel free to follow this new and exclusive Carrotflix Series (with undefined frequency, plus a name that may change (since names are very important to me)).

Hope you enjoy episode 1.

Cheers, Patrick T.

ROGUELIGHT

x0tepg

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