Project Description
“Acrobotic” is an innovative game prototype created using the Unreal Engine. Although the project is no longer in active development, we are open to discussions with publishers or developers interested in acquiring the idea, intellectual property, assets, and source code.
This project was financially supported by
Game Overview
In “Acrobotic,” players control an actor-robot in a futuristic film studio, tasked with the intricate challenge of replicating complex film sequences. Utilizing tactile, physical, and individual methods, players have full control over the robot’s movements. By manipulating a timeline, players can set the precise alignment of each of the robot’s joints at any given moment. The robot then attempts to follow these instructions accurately, allowing for complex movements to be defined and tested thoroughly.
Players can pause the action at any time and freely move along the timeline to easily correct unintended movements. The game is structured into various levels, each with specific objectives that must be completed with the highest precision and speed. Players can compare their performance through high scores and watch replays of their peers’ action sequences.